Team Equidna

Archive for the ‘Industry’ category

48 Hour Photo Wrap Up

October 7th, 2008

Here are some photos Abbey manage to snag on his iPhone <– future development platform right there.
 

48 Hour Competition Over!

October 7th, 2008

The 48 Hour Competition is over and here’s the blog post about it:
Congratulations To:
Sif90 - Winners, can’t wait for a keyboard controls or till I see Jase cause he’ll have his 360 Controller PC Connector for me to play their game with.
As well as congratulations to all the other teams for coming! Making a game [...]

Lall is sleeping on the floor, he said he likes it hard.
Kyall is on his 70th smoke.
So far the game is better than Clunk from last year, this one actually runs.
I am going to neck myself if I see this montage of trailers one more time. I now know the insides of every major studio [...]

48 Hour is coming up again.

September 5th, 2008

That’s right, it’s the 48 hour proudly brought to you by the IGDA Brisbane chapter, QUT, Griffith, Qantm and the sentence ‘It will fucking rock’. This year we have much larger team which if all goes well will lead us to VICTORY!!
As all you visitors can see, and by visitors I mean just me, kyall [...]

LIIBEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLL!!!!
This is simply a homage, inspired by a comment on Kotaku, to Jeff Brown’s balls.

You can tell because he has that, “My balls are huge” smile.

Stirring The Hive

April 13th, 2008

http://www.amazon.com/review/product/1599211793/ref=cm_cr_pr_link_1

Image sourced from the Times
Cooper Lawrence. Someone you likely hate. But I think it’s about time to cut her some slack - I mean, like you would have even bought her book before you knew she doesn’t bother doing a little thing called Research. But as to easing off on her, [...]

True Interactivity Is Here!

April 13th, 2008

This site has gone a while without an update meanwhile the next generation revolution is taken place. But just because we haven’t updated or stated our preferences on the next gen consoles doesn’t mean we are oblivious to the revolution in home entertainment and the world wide war in the marketplace. So I’ve decided to [...]

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