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Whirlpool Wipeout

Genre: Shooter
Made: October 3rd-5th 2008
Development Tool: XNA


Info
Game done during the 2008 IGDA GameOn 48 Hour Game Making Competition.
The three keywords that the game would need to be designed around were: Watermelon, Astronaut and Summer as supplied by Souri of Sumea.
The game was built in 48 hours for the Xbox 360. Design based on giving challenge, co-op multiplayer and an experience.

Credits:
Ben Glock (Design/Art)
Jason Harwood (Programming/Music/Sound)
Abbey Miranda (Lead Art/Music)
Kyall Henricksen (Programming/Music)
Lal Goh (Lead Design/Sound/Art)
Chris Rhodan (Design/Programming/Asset Control)


Download For 360:
Whirlpool Wipeout 360
Requires XNA Creators Club - Run Game Launcher on the 360 and double click the file to deploy.

Download for Windows (For the XNA Creator People):
Whirlpool Wipeout XNA
This one is for all the people who have XNA 2.0 Game Studio installed, have fun.

Download for Windows:
Whirlpool Wipeout PC
Download, unzip, run xnafx20_redist.msi to install XNA redists, then run Whirlpool Wipeout.exe. Should work, have fun. Requires DirectX9 or better, .Net 2.0 or better, and XNA 2.0 redist (included in zip).

Instructions:
DESTROY THE ALIEN TURRETS!

Controls:
For PC use WSAD to move, mouse to aim and fire.
For PC with Xbox 360 controllers with Adapters, Left Analog move, Righ Analog Fire, Multiplayer supported.
For Xbox 360 - Left Analog move, Right Analog Fire, Multiplayer supported.

Lokets

Genre: Puzzle
Made: Early 2008
Development Tool: Flash


Info
Just a quick game done in a week to explore a concept of a dynamic game design in which things are in constant continuous state change.


Credits:
Kyall Henricksen (Programming/Design)
Ben Glock (Design)
Download: Play Online

Green Thumb Madness

Genre: Casual/Simulation
Made: Mid 2008
Development Tool: C/OpenGL
Info:
Game design project for university game design unit.
Credits:
Kyall Henricksen (Programming/Art)
David Cummings (Design/Concepts)
Daniel Perkins (Design/Concepts)
Download: Download Zip